survival horror game
Review: Silent Hill: Townfall is a spooky four-star detour
Look Up Mashable's Best: E-readers, robovacs, laptops, earbuds, smart home and more Say More Safety Net Versus Mashable Selects Creator Playbook In My Bag Trending Now Back to School Good Connection: Uplifting stories for a digital age Switch Off All Series Review: 'Silent Hill: Townfall' is a spooky four-star detour Konami's first-person, Scotland-set anthology entry nails the modern survival horror formula and its atmosphere, but the story and characters never quite land. Chance Townsend is the General Assignments Editor at Mashable, covering tech, video games, dating apps, digital culture, and whatever else comes his way. He has a Master's in Journalism from the University of North Texas and is a proud orange cat father. His writing has also appeared in PC Mag and . All products featured here are independently selected by our editors and writers. If you buy something through links on our site, Mashable may earn an affiliate commission. I mean St. Amelia Credit: Screen Burn Interactive Silent Hill: Townfall (PS5) 'Townfall' is a good, well-made entry in the Silent Hill franchise.
Little monsters: why indie developers make the best horror games
Leaf through the history of independent video games and the pages are drenched in horror. It was there in the 1990s shareware era of Doom and Hugo's House of Horrors. It was there too in the Flash games of the early 2000s: Exmortis, the House series, the now lost Hotel 626. And it is here now, in the modern indie age. Lone coders and small development studios have always explored dark stories in haunted houses, lonely forests and seemingly abandoned spacecraft populated by demonic entities.
What Creepy Video Game Sounds Do to Your Brain
If you want to know what it sounds like to root around in someone's chest cavity without the bloody mess, a grapefruit will do just fine. With a little tuning on the audio side, the sour fruit is now a gag-worthy imitation of a gurgling death. Sound designers in video games have mastered the art of turning mundane noises into art of the grossest kind. Cracking apart a walnut becomes the sound of bones snapping. Nickelodeon green goo splashed onto the floor is a dead ringer for blood, vomit, and spilled guts, while using a plunger to slurp through that same mess conjures up any number of wet, squelching scenarios.
Every Resident Evil game, ranked
The perfect Resident Evil game doesn't exist. The series, among the most consequential in gaming, has shifted its focus so often, a "Resident Evil fan" could be many things. One player's definition of a perfect Resident Evil game is another's mark of where the series went astray. Like the Zelda or Mario series, Resident Evil is due some credit for innovating and becoming an industry leader, even if it eventually began to borrow from its action-adventure peers. Still, there are plenty of ideas that persist through each game.